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Intermittent CRASH in /webgl/conformance-1.0.3/conformance/glsl/misc/shaders-with-mis-matching-uniforms.html #17034

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wafflespeanut opened this issue May 25, 2017 · 2 comments

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@wafflespeanut wafflespeanut commented May 25, 2017

▶ CRASH [expected OK] /webgl/conformance-1.0.3/conformance/glsl/misc/shaders-with-mis-matching-uniforms.html
│ 
│ VMware, Inc.
│ Gallium 0.4 on softpipe
│ 3.3 (Core Profile) Mesa 12.0.1
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform float with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `float' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform float with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform int with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `int' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform int with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform vec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec2' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform vec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform ivec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec2' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform ivec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform bvec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec2' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform bvec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bool and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `bool'
│ 
│ PASS vertex shader with uniform bool and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform int with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `int' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform int with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform vec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec2' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform vec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform ivec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec2' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform ivec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform bvec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec2' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform bvec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform float and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `float'
│ 
│ PASS vertex shader with uniform float and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform vec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec2' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform vec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform ivec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec2' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform ivec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform bvec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec2' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform bvec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform int and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `int'
│ 
│ PASS vertex shader with uniform int and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform ivec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec2' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform ivec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform bvec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec2' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform bvec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec2 and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `vec2'
│ 
│ PASS vertex shader with uniform vec2 and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform bvec2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec2' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform bvec2 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform ivec2 and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `ivec2'
│ 
│ PASS vertex shader with uniform ivec2 and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform vec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec3' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform vec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform vec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec4' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform ivec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec4' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform bvec4 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform mat2 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat2' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform mat2 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform mat3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat3' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform mat3 with the same name should fail to link
│ 
│ test: vertex shader with uniform bvec2 and fragment shader with uniform mat4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `mat4' and type `bvec2'
│ 
│ PASS vertex shader with uniform bvec2 and fragment shader with uniform mat4 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec3 and fragment shader with uniform ivec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `ivec3' and type `vec3'
│ 
│ PASS vertex shader with uniform vec3 and fragment shader with uniform ivec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec3 and fragment shader with uniform bvec3 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `bvec3' and type `vec3'
│ 
│ PASS vertex shader with uniform vec3 and fragment shader with uniform bvec3 with the same name should fail to link
│ 
│ test: vertex shader with uniform vec3 and fragment shader with uniform vec4 with the same name should fail to link
│ *** Error linking program '[object WebGLProgram]':error: uniform `u_uniform' declared as type `vec4' and type `vec3'
│ 
│ PASS vertex shader with uniform vec3 and fragment shader with uniform vec4 with the same name should fail to link
│ already immutably borrowed (thread <unnamed>, at /home/servo/.cargo/registry/src/github.com-1ecc6299db9ec823/atomic_refcell-0.1.0/src/lib.rs:198)
│ stack backtrace:
│    0:     0x7fbb52afba9c - backtrace::backtrace::trace::haa53f4880ff627c6
│    1:     0x7fbb52afbf62 - backtrace::capture::Backtrace::new::h5f3de869c0349b3d
│    2:     0x7fbb51ae9335 - servo::main::{{closure}}::hc2262116bcc3d90c
│    3:     0x7fbb53b5fa9a - std::panicking::rust_panic_with_hook
│                         at /checkout/src/libstd/panicking.rs:550
│    4:     0x7fbb53b5f8e4 - std::panicking::begin_panic<collections::string::String>
│                         at /checkout/src/libstd/panicking.rs:511
│    5:     0x7fbb53b5f869 - std::panicking::begin_panic_fmt
│                         at /checkout/src/libstd/panicking.rs:495
│    6:     0x7fbb51bf7a8c - <layout::construct::FlowConstructor<'a, ConcreteThreadSafeLayoutNode> as layout::traversal::PostorderNodeMutTraversal<ConcreteThreadSafeLayoutNode>>::process::hd72a7e088fd5762d
│    7:     0x7fbb51c3b12b - style::traversal::DomTraversal::handle_postorder_traversal::h1766ed300209a11b
│    8:     0x7fbb51c0c009 - std::panicking::try::do_call::h5e6c314a1363754a
│    9:     0x7fbb53b66bba - panic_unwind::__rust_maybe_catch_panic
│                         at /checkout/src/libpanic_unwind/lib.rs:98
│   10:     0x7fbb51c5350e - <rayon_core::job::HeapJob<BODY> as rayon_core::job::Job>::execute::h2ee82a74c957c342
│   11:     0x7fbb531f99f1 - rayon_core::registry::WorkerThread::wait_until::hb8bb0271392b3c70
│   12:     0x7fbb531f54d1 - std::sys_common::backtrace::__rust_begin_short_backtrace::hc42ae88fee5e8b73
│   13:     0x7fbb531f5c7b - std::panicking::try::do_call::h0ae761b9e3a0cc1e
│   14:     0x7fbb53b66bba - panic_unwind::__rust_maybe_catch_panic
│                         at /checkout/src/libpanic_unwind/lib.rs:98
│   15:     0x7fbb531f65f7 - <F as alloc::boxed::FnBox<A>>::call_box::h91b4e629ac890bb2
│   16:     0x7fbb53b5e615 - alloc::boxed::{{impl}}::call_once<(),()>
│                         at /checkout/src/liballoc/boxed.rs:658
│                          - std::sys_common::thread::start_thread
│                         at /checkout/src/libstd/sys_common/thread.rs:21
│                          - std::sys::imp::thread::{{impl}}::new::thread_start
│                         at /checkout/src/libstd/sys/unix/thread.rs:84
│   17:     0x7fbb4f9fe183 - start_thread
│   18:     0x7fbb4f515bec - clone
│   19:                0x0 - <unknown>
│ ERROR:servo: already immutably borrowed
└ Pipeline failed in hard-fail mode.  Crashing!
@wafflespeanut
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@wafflespeanut wafflespeanut commented May 25, 2017

Occurred in #17021

@emilio
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@emilio emilio commented May 25, 2017

Dupe of #16982

@emilio emilio closed this May 25, 2017
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