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Sign upOpenGL configuration #18685
OpenGL configuration #18685
Comments
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@glennw Can you answer this question? |
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Same goes for OpenGL ES. What is the minimum version required? |
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@antoyo Servo uses http://github.com/servo/glutin - so I usually look at the initialization code there to guess what is needed. But afaik, we don't have a proper descriptions of the API and extensions needed. @glennw I'm having issues on Android where I can't get to compile the shaders. Likely because I don't use the right OpenGL ES version (1.4 apparently). |
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@paulrouget : that was a while ago, but on Android using:
in a GLSurfaceView worked for me. |
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@fabricedesre thank you! @glennw ideally, when starting WebRender, there would be a sanity check that would help embedders know if they setup something wrong. |
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Filed an issue for OpenGL ES: servo/webrender#1795 |
Hello.
As you can see here, I started to work on integrating
servowithgtk-rs.I had one rendering issue that was caused by the fact that the depth buffer was not enable in the OpenGL configuration.
So, I wonder what is the configuration that is necessary in order to make servo works correctly.
For instance, do I also need to enable the stencil buffer?
Thanks for your help.