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Failed to compile shader: "brush_mask" #18974

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NiLSPACE opened this issue Oct 20, 2017 · 4 comments
Closed

Failed to compile shader: "brush_mask" #18974

NiLSPACE opened this issue Oct 20, 2017 · 4 comments
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@NiLSPACE
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@NiLSPACE NiLSPACE commented Oct 20, 2017

Servo just started throwing the following error in my console:

Failed to compile shader: "brush_mask"
ERROR: 0:1183: 'constructor' :  cannot convert parameter 1 from 'float' to 'structure'
ERROR: 0:1182: '=' :  cannot convert from '2-component vector of highp float' to 'highp structure'

Windows 10 just updated to the Fall Creators update, so it might have something to do with that.

@jdm jdm added the A-webrender label Oct 20, 2017
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@jdm jdm commented Oct 20, 2017

cc @glennw

@NiLSPACE
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@NiLSPACE NiLSPACE commented Oct 24, 2017

I only get this error on my Intel GPU. When I execute Servo on my Nvidia GPU I don't get any errors in the console.

@jdm
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@jdm jdm commented Oct 24, 2017

Could you file this in https://github.com/servo/webrender/issues/? It will receive more attention there from the people who can fix it.

@NiLSPACE NiLSPACE changed the title Failed to compile sharder: "brush_mask" Failed to compile shader: "brush_mask" Oct 25, 2017
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@NiLSPACE NiLSPACE commented Oct 30, 2017

This has been fixed with #19054

@NiLSPACE NiLSPACE closed this Oct 30, 2017
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