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three.js canvas materials example renders incorrectly #21009

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jdm opened this issue Jun 6, 2018 · 3 comments
Open

three.js canvas materials example renders incorrectly #21009

jdm opened this issue Jun 6, 2018 · 3 comments

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@jdm
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@jdm jdm commented Jun 6, 2018

@nox
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@nox nox commented Oct 18, 2018

This one is interesting, AFAICT the 5 aligned balls are properly rendered, and then for the 3 others there are issues with the fact that the drawing buffer is always preserved, and at least 2 of them seem to suffer from coordinate issues.

@nox
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@nox nox commented Oct 19, 2018

Commenting those two last balls make the demo render correctly with decent perfs.

https://github.com/mrdoob/three.js/blob/2410ad1a8f5844df00191600eafda59def537830/examples/canvas_materials.html#L69-L70

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@nox nox commented Oct 25, 2018

This actually has no WebGL involved and the demo was deleted from upstream 15 days ago when they removed CanvasRenderer.

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