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googlevr only renders one eye #22318

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Manishearth opened this issue Nov 30, 2018 · 2 comments
Closed

googlevr only renders one eye #22318

Manishearth opened this issue Nov 30, 2018 · 2 comments

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@Manishearth
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@Manishearth Manishearth commented Nov 30, 2018

Building ./mach build --android -r --features googlevr and running https://manishearth.github.io/webgl-to-webvr/webvr.html has servo only rendering the right eye (if using Daydream, you need #22317). The webpage works fine in Chrome Canary.

image

I did some debugging; we definitely submit the correct layer bounds to GoogleVRDisplay::render_layer(), so the bug is elsewhere.

cc @MortimerGoro @paulrouget

@Manishearth
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@Manishearth Manishearth commented Nov 30, 2018

This screenshot was taken in portrait mode for Cardboard, but Daydream in landscape mode exhibits the same behavior.

@Manishearth
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@Manishearth Manishearth commented Nov 30, 2018

stuck the fix for this in servo/rust-webvr#28, with the titlebar part in #22317

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