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Sign upAlpha for PNGs in between (0%..100%) results in funny looking color in CPU rendering only #2857
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This looks like a problem with the handling of the alpha channel. I'll take a look. |
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Even in the GPU rendering case the rendering is not quite correct -- it looks like semitransparent pixels are rendered as white. In a simple test case with just an |
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This is because we don't premultiply. PR coming. |
pcwalton
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Sep 11, 2014
Closes servo#2857.
pcwalton
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Sep 11, 2014
Closes servo#2857.
pcwalton
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Closes servo#2857.
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There is a difference in the pictures that we get when we render with CPU or GPU, it looks that images with CPU does not have the same quality of GPU rendering.
Here is an example:
For CPU rendering with this command:
The result is:

And for GPU rendering with this command:
The result is:

As you can see there is a difference in these two pictures. (picture for CPU rendering is not as good as GPU rendering)