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Sign upPanic loading http://people.mozilla.org/~sicking/webgl/ray.html #9097
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The issue is not linked to the missing "Automatic assignment" as I thought (I checked and Chrome does not do it...), but rather to the fact that we were blindly calling xyVertexAttribxy without checking the index we passed. This will generate a InvalidValue GL error if it's above MAX_VERTEX_ATTRIBS, in particular when it's -1, coming from a call to getAttribLocation for some unbound attribute. |
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Fixed by #10224. |
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This is to track the case reported by @dzbarsky in #8741, a different issue from the initial one
I've started to work on it and I believe the issue is we might not implement the "Automatic assignment" part of https://www.opengl.org/wiki/Vertex_Shader#Inputs
I'll continue to investigate, so feel free to assign the issue directly to me.