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Implement GL_FRAMEBUFFER_BINDING (and fix a VertexAttrib1fv typo) #12857

Merged
merged 2 commits into from Aug 14, 2016

Commits on Aug 14, 2016

  1. webgl: Fix a typo in VertexAttrib1fv handling.

    The VertexAttrib[234]fv compare to the same size as in their function
    name.  This wasn't noticed becacuse this function isn't connected from
    the .webidl yet.
    anholt committed Aug 14, 2016
  2. webgl: Add support for getParameter(GL_FRAMEBUFFER_BINDING).

    To do this, we need to keep a map of GL names (encapsulated as
    WebGLFramebufferId) to WebGLFramebuffer objects so that we can return
    the right type.
    
    Fixes #12852
    anholt committed Aug 14, 2016
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