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Update offscreen_gl_context #16867

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merged 1 commit into from May 27, 2017
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@@ -1,11 +1,5 @@
[context-attributes-alpha-depth-stencil-antialias.html]
type: testharness
expected:
if os == "mac": CRASH
if os == "linux": TIMEOUT
[WebGL test #0: gl = getWebGL(1, 1, null, [ 0, 0, 0, 0 \], 1, 0) should be non-null. Was null]
expected: FAIL

[WebGL test #0: gl = getWebGL(1, 1, null, [ 0, 0, 0, 0 \], 1, 0) should be non-null. Threw exception TypeError: argument could not be converted to any of: ImageData, HTMLImageElement, HTMLCanvasElement, HTMLVideoElement]
[WebGL test #95: pixel_1[0\] != 255 && pixel_1[0\] != 0 || pixel_1[0\] == 0 && pixel_2[0\] != 255 && pixel_2[0\] != 0 should be true. Was false.]
expected: FAIL

@@ -2,4 +2,5 @@
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN
expected: NOTRUN

@@ -2,4 +2,5 @@
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN
expected: NOTRUN

@@ -51,9 +51,54 @@
[WebGL test #97: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

[WebGL test #98: Unable to fetch WebGL rendering context for Canvas]
[WebGL test #148: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #99: context does not exist]
[WebGL test #151: at (1, 1) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #154: at (2, 2) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #157: at (3, 3) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #160: at (4, 4) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #163: at (5, 5) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #166: at (6, 6) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #169: at (7, 7) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #172: at (8, 8) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #175: at (9, 9) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #178: at (10, 10) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #181: at (11, 11) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #184: at (12, 12) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #187: at (13, 13) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #190: at (14, 14) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #193: at (15, 15) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

[WebGL test #195: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

@@ -39,156 +39,42 @@
[WebGL test #81: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

[WebGL test #82: Unable to fetch WebGL rendering context for Canvas]
[WebGL test #83: at (16, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #83: context does not exist]
[WebGL test #88: at (8, 8) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #2: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #93: at (4, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #3: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #98: at (32, 64) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #4: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #123: at (32, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #5: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #128: at (24, 72) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #7: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #133: at (36, 48) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #8: at (24, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #138: at (48, 96) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #9: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #143: at (0, 32) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #10: at (0, 24) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #148: at (8, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #12: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #153: at (0, 16) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #13: at (12, 0) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #158: at (32, 0) expected: 0,0,255,255 was 0,0,0,0]
expected: FAIL

[WebGL test #14: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #15: at (0, 48) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #17: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #19: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #23: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #24: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #25: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #27: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #28: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #30: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #32: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #34: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #35: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #37: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #38: at (48, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #39: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #42: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #44: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #47: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #48: at (40, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #49: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #50: at (0, 88) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #52: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #53: at (44, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #54: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #55: at (0, 80) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #57: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #59: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #63: at (32, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #64: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #65: at (0, 96) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #67: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #68: at (24, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #70: at (0, 64) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #73: at (32, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #74: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #75: at (0, 48) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #77: at (0, 0) expected: 0,0,0,0 was 153,153,153,255]
expected: FAIL

[WebGL test #80: at (0, 64) expected: 0,0,0,0 was 153,153,153,255]
[WebGL test #163: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

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