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stylo: Bug 1362896 - Implement ComputeSquaredDistance for TransformList #18086

Merged
merged 4 commits into from Aug 18, 2017

Commits on Aug 17, 2017

  1. Tweak CalcLengthOrPercentage to use pixel value.

    We compute the distance for eCSSUnit_Calc by pixel value in Gecko,
    so let's follow the same rules.
    BorisChiou committed Aug 17, 2017
  2. Use f64 for Quaternion.

    The unit of gfxQuaternion in Gecko is gfxFloat, which is "double", so
    it's better to use f64 to match the precision of Gecko.
    BorisChiou committed Aug 17, 2017
  3. Implement ComputeSquaredDistance for Matrix and Perspective.

    BorisChiou committed Aug 17, 2017
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