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Four nondescript WebGL improvements #20598

Merged
merged 4 commits into from Apr 10, 2018
Merged

Four nondescript WebGL improvements #20598

merged 4 commits into from Apr 10, 2018

Commits on Apr 9, 2018

  1. Fix the error emitted for invalid targets in WebGLTexture::bind

    It doesn't actually matter because this is only called from
    WebGLRenderingContext::BindTexture, which already checks the target,
    but better be safe than sorry.
    nox committed Apr 9, 2018
  2. Fix filtering of reserved WebGL names in gl.getAttribLocation

    nox committed Apr 9, 2018
  3. Do not emit a WebGL error for "gl_" prefixed names in gl.getAttribLoc…

    …ation
    nox committed Apr 9, 2018
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