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Don't forward GL parameter gets for constant limits. #20884

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merged 1 commit into from May 31, 2018
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@@ -20,7 +20,7 @@ gleam = "0.5"
ipc-channel = "0.10"
log = "0.4"
num-traits = "0.1.32"
offscreen_gl_context = {version = "0.16", features = ["serde", "osmesa"]}
offscreen_gl_context = {version = "0.17", features = ["serde", "osmesa"]}
serde_bytes = "0.10"
servo_config = {path = "../config"}
webrender = {git = "https://github.com/servo/webrender"}
@@ -18,7 +18,7 @@ lazy_static = "1"
malloc_size_of = { path = "../malloc_size_of" }
malloc_size_of_derive = { path = "../malloc_size_of_derive" }
nonzero = {path = "../nonzero"}
offscreen_gl_context = {version = "0.16", features = ["serde"]}
offscreen_gl_context = {version = "0.17", features = ["serde"]}
serde = "1.0"
serde_bytes = "0.10"
servo_config = {path = "../config"}
@@ -619,16 +619,6 @@ parameters! {
FrontFace = gl::FRONT_FACE,
GenerateMipmapHint = gl::GENERATE_MIPMAP_HINT,
GreenBits = gl::GREEN_BITS,
MaxCombinedTextureImageUnits = gl::MAX_COMBINED_TEXTURE_IMAGE_UNITS,
MaxCubeMapTextureSize = gl::MAX_CUBE_MAP_TEXTURE_SIZE,
MaxFragmentUniformVectors = gl::MAX_FRAGMENT_UNIFORM_VECTORS,
MaxRenderbufferSize = gl::MAX_RENDERBUFFER_SIZE,
MaxTextureImageUnits = gl::MAX_TEXTURE_IMAGE_UNITS,
MaxTextureSize = gl::MAX_TEXTURE_SIZE,
MaxVaryingVectors = gl::MAX_VARYING_VECTORS,
MaxVertexAttribs = gl::MAX_VERTEX_ATTRIBS,
MaxVertexTextureImageUnits = gl::MAX_VERTEX_TEXTURE_IMAGE_UNITS,
MaxVertexUniformVectors = gl::MAX_VERTEX_UNIFORM_VECTORS,
PackAlignment = gl::PACK_ALIGNMENT,
RedBits = gl::RED_BITS,
SampleBuffers = gl::SAMPLE_BUFFERS,
@@ -68,7 +68,7 @@ mozjs = { version = "0.6", features = ["promises"]}
msg = {path = "../msg"}
net_traits = {path = "../net_traits"}
num-traits = "0.1.32"
offscreen_gl_context = {version = "0.16", features = ["serde"]}
offscreen_gl_context = {version = "0.17", features = ["serde"]}
parking_lot = "0.5"
phf = "0.7.18"
profile_traits = {path = "../profile_traits"}
@@ -51,7 +51,7 @@ use euclid::Size2D;
use fnv::FnvHashMap;
use half::f16;
use js::jsapi::{JSContext, JSObject, Type};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, UInt32Value, JSVal, NullValue, UndefinedValue};
use js::rust::CustomAutoRooterGuard;
use js::typedarray::ArrayBufferView;
use net_traits::image::base::PixelFormat;
@@ -1337,6 +1337,35 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
_ => {}
}

// Handle any MAX_ parameters by retrieving the limits that were stored
// when this context was created.
let limit = match parameter {
constants::MAX_VERTEX_ATTRIBS =>
Some(self.limits.max_vertex_attribs),
constants::MAX_TEXTURE_SIZE =>
Some(self.limits.max_tex_size),
constants::MAX_CUBE_MAP_TEXTURE_SIZE =>
Some(self.limits.max_cube_map_tex_size),
constants::MAX_COMBINED_TEXTURE_IMAGE_UNITS =>
Some(self.limits.max_combined_texture_image_units),
constants::MAX_FRAGMENT_UNIFORM_VECTORS =>
Some(self.limits.max_fragment_uniform_vectors),
constants::MAX_RENDERBUFFER_SIZE =>
Some(self.limits.max_renderbuffer_size),
constants::MAX_TEXTURE_IMAGE_UNITS =>
Some(self.limits.max_texture_image_units),
constants::MAX_VARYING_VECTORS =>
Some(self.limits.max_varying_vectors),
constants::MAX_VERTEX_TEXTURE_IMAGE_UNITS =>
Some(self.limits.max_vertex_texture_image_units),
constants::MAX_VERTEX_UNIFORM_VECTORS =>
Some(self.limits.max_vertex_uniform_vectors),
_ => None,
};
if let Some(limit) = limit {
return UInt32Value(limit);
}

if !self.extension_manager.is_get_parameter_name_enabled(parameter) {
self.webgl_error(WebGLError::InvalidEnum);
return NullValue();
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