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Implement gl.getUniform() #21202

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merged 3 commits into from Jul 18, 2018
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Update some obsolete expectation

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nox committed Jul 18, 2018
commit 6c7609c6f0230c18324ef80fd34caf1bf36ce1c6
@@ -7,15 +7,6 @@
[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.linkProgram(programB)]
expected: FAIL

[WebGL test #5: contextA.detachShader(programA, shaderB) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL

[WebGL test #6: contextA.detachShader(programB, shaderA) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL

[WebGL test #7: contextA.detachShader(programB, shaderB) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL

[WebGL test #8: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.shaderSource(shaderB, 'foo')]
expected: FAIL

@@ -31,10 +22,16 @@
[WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindTexture(contextA.TEXTURE_2D, textureB)]
expected: FAIL

[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)]
expected: FAIL

[WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)]
expected: FAIL

[WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getProgramParameter(programB, 0)]
expected: FAIL

[WebGL test #16: contextA.getProgramInfoLog(programB, 0) threw exception TypeError: contextA.getProgramInfoLog is not a function]
[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getProgramInfoLog(programB, 0)]
expected: FAIL

[WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getShaderParameter(shaderB, 0)]
@@ -52,12 +49,3 @@
[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')]
expected: FAIL

[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)]
expected: FAIL

[WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)]
expected: FAIL

[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getProgramInfoLog(programB, 0)]
expected: FAIL

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