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Sign upAdd support for WebGL2 FramebufferTextureLayer #25814
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highfive
commented
Feb 20, 2020
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Heads up! This PR modifies the following files:
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highfive
commented
Feb 20, 2020
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0a8656b
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Rebased and updated the tests. There aren't too many of them though, as this GL call mainly depends on Texture2D/3D implemented first, but the code itself is ready for review. |
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Adds support for `FramebufferTextureLayer` WebGL2 call. See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
3c38ace
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8389189
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Rebased. |
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@bors-servo r+ |
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…=jdm Add support for WebGL2 FramebufferTextureLayer Adds support for `FramebufferTextureLayer` WebGL2 call. See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4 <!-- Please describe your changes on the following line: --> Depends on #25798. cc @jdm @zakorgy --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] There are tests for these changes <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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@bors-servo retry
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mmatyas commentedFeb 20, 2020
Adds support for
FramebufferTextureLayerWebGL2 call.See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
Depends on #25798.
cc @jdm @zakorgy
./mach build -ddoes not report any errors./mach test-tidydoes not report any errors