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Do not try to read pixels from an FBO without read buffer #25975

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merged 1 commit into from Mar 17, 2020
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@@ -349,7 +349,11 @@ impl WebGL2RenderingContext {
}

let fb_slot = self.base.get_draw_framebuffer_slot();
if fb_slot.get().is_none() && self.default_fb_readbuffer.get() == constants::NONE {
let fb_readbuffer_valid = match fb_slot.get() {
Some(fb) => fb.attachment(fb.read_buffer()).is_some(),
None => self.default_fb_readbuffer.get() != constants::NONE,
};
if !fb_readbuffer_valid {
return self.base.webgl_error(InvalidOperation);
}

@@ -1,8 +1,2 @@
[readbuffer.html]
expected: TIMEOUT
[WebGL test #3: gl.getParameter(gl.READ_BUFFER) should be 1029 (of type number). Was null (of type object).]
expected: FAIL

[WebGL test #4: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

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