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Sign upSave / restore state when updating opaque framebuffer bindings #27316
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highfive
commented
Jul 17, 2020
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Heads up! This PR modifies the following files:
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highfive
commented
Jul 17, 2020
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Also updates webxr to pull in servo/webxr#185 |
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@bors r+ nice catch! |
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@bors-servo r=Manishearth |
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bors-servo
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Jul 18, 2020
…shearth Save / restore state when updating opaque framebuffer bindings <!-- Please describe your changes on the following line: --> This saves and restores the WebGL bindings for texture and framebuffer when beginning a webxr frame. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #27286 - [x] These changes do not require tests because we don't reftest hololens (it would be nice if we did!) <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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Sigh, crashes on macos due to surface textures there being |
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bors-servo
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that referenced
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Jul 20, 2020
…shearth Save / restore state when updating opaque framebuffer bindings <!-- Please describe your changes on the following line: --> This saves and restores the WebGL bindings for texture and framebuffer when beginning a webxr frame. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #27286 - [x] These changes do not require tests because we don't reftest hololens (it would be nice if we did!) <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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@bors-servo retry |
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asajeffrey commentedJul 17, 2020
This saves and restores the WebGL bindings for texture and framebuffer when beginning a webxr frame.
./mach build -ddoes not report any errors./mach test-tidydoes not report any errors