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Implement Box-model Computations #507

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09292be
Update rust-geom
pcwalton May 29, 2013
11efed6
Implement the beginnings of the box model for render boxes
pcwalton May 29, 2013
43c83d2
Add horizontal borders, margins and padding. Broken until rust-css su…
May 30, 2013
c14a137
Update rust-geom
pcwalton May 29, 2013
233a204
Implement the beginnings of the box model for render boxes
pcwalton May 29, 2013
a1d1289
Add NSPR and NSS submodules
pcwalton May 29, 2013
0af3bbf
Add NSS and NSPR to the build
pcwalton May 29, 2013
2d1a00c
Don't clip layers to the screen area
pcwalton May 29, 2013
67eb533
Clamp scrolling to the page boundaries
pcwalton May 29, 2013
d97f002
Stop hammering on the compositor
pcwalton May 29, 2013
02c5772
Fix corrupted textures when resizing.
pcwalton May 30, 2013
dcfabb7
Don't try to remove whitespace twice if it's the only node.
pcwalton May 30, 2013
e2bcd36
Color links blue
pcwalton May 30, 2013
b6dd3f6
Refactor a bit and compute vertical margins as well.
May 30, 2013
2e4cecc
Add flows if requested to the display list info.
pcwalton May 30, 2013
25fb1e5
Add comments and compute heights properly
May 30, 2013
ea1a406
base and bounds methods for DisplayItem
May 25, 2013
f77eef5
Basic hit testing functionality
pcwalton May 31, 2013
facb707
Update rust-css and rust-netsurfcss
pcwalton May 31, 2013
d5e4793
Add horizontal borders, margins and padding. Broken until rust-css su…
May 30, 2013
4a2171c
Update border rendering
May 31, 2013
708f9b4
Fix method names and dynamic borrow check failures
pcwalton May 31, 2013
e3290a3
Merge
May 31, 2013
d6a9bc7
Fix merge problems
May 31, 2013
ff8d33e
Fix borrow-check and repo errors.
Jun 3, 2013
3e80e97
Compute percent widths/margins properly and fix numerous small visual…
Jun 4, 2013
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Clamp scrolling to the page boundaries

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pcwalton committed May 30, 2013
commit 67eb533fc6f15f22a9dda145d3a0203fabe7b503
@@ -10,6 +10,7 @@ use windowing::{ApplicationMethods, WindowMethods};
use azure::azure_hl::{DataSourceSurface, DrawTarget, SourceSurfaceMethods};
use core::cell::Cell;
use core::comm::{Chan, SharedChan, Port};
use core::num::Orderable;
use core::util;
use geom::matrix::identity;
use geom::point::Point2D;
@@ -119,6 +120,8 @@ fn run_main_loop(port: Port<Msg>,
// applied to the layers themselves on a per-layer basis. However, this won't work until scroll
// positions are sent to content.
let world_offset = @mut Point2D(0f32, 0f32);
let page_size = @mut Size2D(0f32, 0f32);
let window_size = @mut Size2D(800, 600);

let check_for_messages: @fn() = || {
// Periodically check if the script task responded to our last resize event
@@ -136,8 +139,11 @@ fn run_main_loop(port: Port<Msg>,
// Iterate over the children of the container layer.
let mut current_layer_child = root_layer.first_child;

// Replace the image layer data with the buffer data.
// Replace the image layer data with the buffer data. Also compute the page
// size here.
let buffers = util::replace(&mut new_layer_buffer_set.buffers, ~[]);
let mut (page_width, page_height) = (0.0f32, 0.0f32);

for buffers.each |buffer| {
let width = buffer.rect.size.width as uint;
let height = buffer.rect.size.height as uint;
@@ -172,16 +178,23 @@ fn run_main_loop(port: Port<Msg>,
Some(_) => fail!(~"found unexpected layer kind"),
};

let origin = buffer.rect.origin;
let origin = Point2D(origin.x as f32, origin.y as f32);

// Update the page width and height calculations.
page_width = page_width.max(&(origin.x + (width as f32)));
page_height = page_height.max(&(origin.y + (height as f32)));

// Set the layer's transform.
let origin = Point2D(buffer.rect.origin.x as f32,
buffer.rect.origin.y as f32);
let transform = original_layer_transform.translate(origin.x,
origin.y,
0.0);
let transform = transform.scale(width as f32, height as f32, 1.0);
image_layer.common.set_transform(transform)
}

*page_size = Size2D(page_width, page_height)

// TODO: Recycle the old buffers; send them back to the renderer to reuse if
// it wishes.
}
@@ -205,7 +218,8 @@ fn run_main_loop(port: Port<Msg>,
// Hook the windowing system's resize callback up to the resize rate limiter.
do window.set_resize_callback |width, height| {
debug!("osmain: window resized to %ux%u", width, height);
resize_rate_limiter.window_resized(width, height);
*window_size = Size2D(width, height);
resize_rate_limiter.window_resized(width, height)
}

// When the user enters a new URL, load it.
@@ -216,13 +230,21 @@ fn run_main_loop(port: Port<Msg>,

// When the user scrolls, move the layer around.
do window.set_scroll_callback |delta| {
// FIXME (Rust #2528): Can't use `+=`.
// FIXME (Rust #2528): Can't use `-=`.
let world_offset_copy = *world_offset;
*world_offset = world_offset_copy + delta;
*world_offset = world_offset_copy - delta;

// Clamp the world offset to the screen size.
let max_x = (page_size.width - window_size.width as f32).max(&0.0);
world_offset.x = world_offset.x.clamp(&0.0, &max_x);
let max_y = (page_size.height - window_size.height as f32).max(&0.0);
world_offset.y = world_offset.y.clamp(&0.0, &max_y);

debug!("compositor: scrolled to %?", *world_offset);

root_layer.common.set_transform(identity().translate(world_offset.x, world_offset.y, 0.0));
root_layer.common.set_transform(identity().translate(-world_offset.x,
-world_offset.y,
0.0));

window.set_needs_display()
}
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