Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor WebGL implementation to move logic inside the DOM interfaces #6380

Merged
merged 4 commits into from Jul 6, 2015

Commits on Jul 6, 2015

  1. webgl: Refactor implementation to move logic inside the DOM interfaces

    This improves the encapsulation and consistency in our WebGL
    implementation.
    
    Also allows to implement new methods such as `getShaderSource()`.
    
    It will also allow us to use `delete()` in the destructors of them (note
    that we will want to keep track of them from the context).
    emilio committed Jul 6, 2015
  2. webgl: implement getError

    emilio committed Jul 6, 2015
  3. address review comments

    emilio committed Jul 6, 2015
You can’t perform that action at this time.