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Can not build on Windows with "sm-raw-window-handle" feature
#192
by MementoVile
was closed Jul 5, 2020
Allow creating a SurfaceTexture from a D3D11 texture
#187
by asajeffrey
was merged Jun 25, 2020
•
Approved
Avoid calling eglMakeCurrent prior to creating a window surface.
#178
by iamralpht
was merged May 8, 2020
Round up `IOSurface` width to the nearest 16-byte boundary if backed by native widgets
#176
by pcwalton
was merged Apr 23, 2020
In angle, don't call glFinish to synchronize surfaces built from D3D11 textures
#170
by asajeffrey
was merged Apr 6, 2020
•
Approved
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