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Depend on specific versions
#32 by larsbergstrom was merged Oct 14, 2015
Are there parts that could use glutin?
#31 by jdm was closed Jun 3, 2020
Fix and upgrade CI
#29 by emilio was merged Sep 11, 2015
Bump euclid to 0.2
#28 by nox was merged Sep 11, 2015
Use x11-rs 2.x instead of "*".
#26 by ghost was merged Aug 21, 2015
Update to latest rust-layers
#22 by mrobinson was merged Jul 1, 2015
Update to latest rust-layers
#21 by mrobinson was merged Jun 25, 2015
Use euclid, and generated bindings
#19 by emilio was merged Jun 17, 2015
Move to crates.io?
#18 by emilio was closed Mar 23, 2016 2 of 6
Use gleam and cgl from crates.io
#17 by SimonSapin was merged Jun 15, 2015
Implement texture_surface feature for egl
#16 by emilio was merged Jun 12, 2015
Improve destructors
#15 by emilio was merged Jun 12, 2015
Try building with features
#14 by emilio was merged Jun 12, 2015
rust-geom API changes
#13 by frewsxcv was merged Jun 12, 2015
Preliminary android support
#11 by emilio was merged Jun 12, 2015
Porting to raspberry pi2.
#10 by Adenilson was merged Jun 9, 2015
Use crates.io for core-foundation.
#9 by metajack was merged Jun 5, 2015
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