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Sign upAllow serialization of WebGL context attributes via `serde`. #23
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This will allow us to perform the multiprocess split.
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glennw
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Jul 14, 2015
Allow serialization of WebGL context attributes via `serde`.
asajeffrey
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Oct 29, 2019
Support creating surfaces from existing D3D textures
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pcwalton commentedJul 14, 2015
This will allow us to perform the multiprocess split.
r? @glennw