Improve WGL shared context creation error paths #73
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The result of the first wglMakeCurrent call is handled through the channel.
Also found a new error path. If the context creation itself fails we have always to restore the shared context's wglMakeCurrent values.
If the last wglMakeCurrent fails (very unlikely) it's not really a GLContext initialization problem, but we might cause some dirty status in the main thread . Currently it logs an error. Maybe panic?