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| /* This Source Code Form is subject to the terms of the Mozilla Public | |
| * License, v. 2.0. If a copy of the MPL was not distributed with this | |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ | |
| #[cfg(any(feature = "serialize", feature = "deserialize"))] | |
| use GlyphInstance; | |
| use euclid::{SideOffsets2D, TypedRect}; | |
| use std::ops::Not; | |
| use {ColorF, FontInstanceKey, GlyphOptions, ImageKey, LayoutPixel, LayoutPoint}; | |
| use {LayoutRect, LayoutSize, LayoutTransform, LayoutVector2D, PipelineId, PropertyBinding}; | |
| use LayoutSideOffsets; | |
| use image::ColorDepth; | |
| // Maximum blur radius. | |
| // Taken from nsCSSRendering.cpp in Gecko. | |
| pub const MAX_BLUR_RADIUS: f32 = 300.; | |
| // NOTE: some of these structs have an "IMPLICIT" comment. | |
| // This indicates that the BuiltDisplayList will have serialized | |
| // a list of values nearby that this item consumes. The traversal | |
| // iterator should handle finding these. | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub struct ClipAndScrollInfo { | |
| pub scroll_node_id: ClipId, | |
| pub clip_node_id: Option<ClipId>, | |
| } | |
| impl ClipAndScrollInfo { | |
| pub fn simple(node_id: ClipId) -> ClipAndScrollInfo { | |
| ClipAndScrollInfo { | |
| scroll_node_id: node_id, | |
| clip_node_id: None, | |
| } | |
| } | |
| pub fn new(scroll_node_id: ClipId, clip_node_id: ClipId) -> ClipAndScrollInfo { | |
| ClipAndScrollInfo { | |
| scroll_node_id, | |
| clip_node_id: Some(clip_node_id), | |
| } | |
| } | |
| pub fn clip_node_id(&self) -> ClipId { | |
| self.clip_node_id.unwrap_or(self.scroll_node_id) | |
| } | |
| } | |
| /// A tag that can be used to identify items during hit testing. If the tag | |
| /// is missing then the item doesn't take part in hit testing at all. This | |
| /// is composed of two numbers. In Servo, the first is an identifier while the | |
| /// second is used to select the cursor that should be used during mouse | |
| /// movement. In Gecko, the first is a scrollframe identifier, while the second | |
| /// is used to store various flags that APZ needs to properly process input | |
| /// events. | |
| pub type ItemTag = (u64, u16); | |
| /// The DI is generic over the specifics, while allows to use | |
| /// the "complete" version of it for convenient serialization. | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct GenericDisplayItem<T> { | |
| pub item: T, | |
| pub clip_and_scroll: ClipAndScrollInfo, | |
| pub info: LayoutPrimitiveInfo, | |
| } | |
| pub type DisplayItem = GenericDisplayItem<SpecificDisplayItem>; | |
| /// A modified version of DI where every field is borrowed instead of owned. | |
| /// It allows us to reduce copies during serialization. | |
| #[derive(Serialize)] | |
| pub struct SerializedDisplayItem<'a> { | |
| pub item: &'a SpecificDisplayItem, | |
| pub clip_and_scroll: &'a ClipAndScrollInfo, | |
| pub info: &'a LayoutPrimitiveInfo, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct PrimitiveInfo<T> { | |
| pub rect: TypedRect<f32, T>, | |
| pub clip_rect: TypedRect<f32, T>, | |
| pub is_backface_visible: bool, | |
| pub tag: Option<ItemTag>, | |
| } | |
| impl LayoutPrimitiveInfo { | |
| pub fn new(rect: TypedRect<f32, LayoutPixel>) -> Self { | |
| Self::with_clip_rect(rect, rect) | |
| } | |
| pub fn with_clip_rect( | |
| rect: TypedRect<f32, LayoutPixel>, | |
| clip_rect: TypedRect<f32, LayoutPixel>, | |
| ) -> Self { | |
| PrimitiveInfo { | |
| rect, | |
| clip_rect, | |
| is_backface_visible: true, | |
| tag: None, | |
| } | |
| } | |
| } | |
| pub type LayoutPrimitiveInfo = PrimitiveInfo<LayoutPixel>; | |
| #[repr(u64)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub enum SpecificDisplayItem { | |
| Clip(ClipDisplayItem), | |
| ScrollFrame(ScrollFrameDisplayItem), | |
| StickyFrame(StickyFrameDisplayItem), | |
| Rectangle(RectangleDisplayItem), | |
| ClearRectangle, | |
| Line(LineDisplayItem), | |
| Text(TextDisplayItem), | |
| Image(ImageDisplayItem), | |
| YuvImage(YuvImageDisplayItem), | |
| Border(BorderDisplayItem), | |
| BoxShadow(BoxShadowDisplayItem), | |
| Gradient(GradientDisplayItem), | |
| RadialGradient(RadialGradientDisplayItem), | |
| ClipChain(ClipChainItem), | |
| Iframe(IframeDisplayItem), | |
| PushStackingContext(PushStackingContextDisplayItem), | |
| PopStackingContext, | |
| PushReferenceFrame(PushReferenceFrameDisplayListItem), | |
| PopReferenceFrame, | |
| SetGradientStops, | |
| PushShadow(Shadow), | |
| PopAllShadows, | |
| PushCacheMarker(CacheMarkerDisplayItem), | |
| PopCacheMarker, | |
| } | |
| /// This is a "complete" version of the DI specifics, | |
| /// containing the auxiliary data within the corresponding | |
| /// enumeration variants, to be used for debug serialization. | |
| #[cfg(any(feature = "serialize", feature = "deserialize"))] | |
| #[cfg_attr(feature = "serialize", derive(Serialize))] | |
| #[cfg_attr(feature = "deserialize", derive(Deserialize))] | |
| pub enum CompletelySpecificDisplayItem { | |
| Clip(ClipDisplayItem, Vec<ComplexClipRegion>), | |
| ClipChain(ClipChainItem, Vec<ClipId>), | |
| ScrollFrame(ScrollFrameDisplayItem, Vec<ComplexClipRegion>), | |
| StickyFrame(StickyFrameDisplayItem), | |
| Rectangle(RectangleDisplayItem), | |
| ClearRectangle, | |
| Line(LineDisplayItem), | |
| Text(TextDisplayItem, Vec<GlyphInstance>), | |
| Image(ImageDisplayItem), | |
| YuvImage(YuvImageDisplayItem), | |
| Border(BorderDisplayItem), | |
| BoxShadow(BoxShadowDisplayItem), | |
| Gradient(GradientDisplayItem), | |
| RadialGradient(RadialGradientDisplayItem), | |
| Iframe(IframeDisplayItem), | |
| PushStackingContext(PushStackingContextDisplayItem, Vec<FilterOp>), | |
| PopStackingContext, | |
| PushReferenceFrame(PushReferenceFrameDisplayListItem), | |
| PopReferenceFrame, | |
| SetGradientStops(Vec<GradientStop>), | |
| PushShadow(Shadow), | |
| PopAllShadows, | |
| PushCacheMarker(CacheMarkerDisplayItem), | |
| PopCacheMarker, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ClipDisplayItem { | |
| pub id: ClipId, | |
| pub image_mask: Option<ImageMask>, | |
| } | |
| /// The minimum and maximum allowable offset for a sticky frame in a single dimension. | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct StickyOffsetBounds { | |
| /// The minimum offset for this frame, typically a negative value, which specifies how | |
| /// far in the negative direction the sticky frame can offset its contents in this | |
| /// dimension. | |
| pub min: f32, | |
| /// The maximum offset for this frame, typically a positive value, which specifies how | |
| /// far in the positive direction the sticky frame can offset its contents in this | |
| /// dimension. | |
| pub max: f32, | |
| } | |
| impl StickyOffsetBounds { | |
| pub fn new(min: f32, max: f32) -> StickyOffsetBounds { | |
| StickyOffsetBounds { min, max } | |
| } | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct StickyFrameDisplayItem { | |
| pub id: ClipId, | |
| /// The margins that should be maintained between the edge of the parent viewport and this | |
| /// sticky frame. A margin of None indicates that the sticky frame should not stick at all | |
| /// to that particular edge of the viewport. | |
| pub margins: SideOffsets2D<Option<f32>>, | |
| /// The minimum and maximum vertical offsets for this sticky frame. Ignoring these constraints, | |
| /// the sticky frame will continue to stick to the edge of the viewport as its original | |
| /// position is scrolled out of view. Constraints specify a maximum and minimum offset from the | |
| /// original position relative to non-sticky content within the same scrolling frame. | |
| pub vertical_offset_bounds: StickyOffsetBounds, | |
| /// The minimum and maximum horizontal offsets for this sticky frame. Ignoring these constraints, | |
| /// the sticky frame will continue to stick to the edge of the viewport as its original | |
| /// position is scrolled out of view. Constraints specify a maximum and minimum offset from the | |
| /// original position relative to non-sticky content within the same scrolling frame. | |
| pub horizontal_offset_bounds: StickyOffsetBounds, | |
| /// The amount of offset that has already been applied to the sticky frame. A positive y | |
| /// component this field means that a top-sticky item was in a scrollframe that has been | |
| /// scrolled down, such that the sticky item's position needed to be offset downwards by | |
| /// `previously_applied_offset.y`. A negative y component corresponds to the upward offset | |
| /// applied due to bottom-stickiness. The x-axis works analogously. | |
| pub previously_applied_offset: LayoutVector2D, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub enum ScrollSensitivity { | |
| ScriptAndInputEvents, | |
| Script, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ScrollFrameDisplayItem { | |
| pub clip_id: ClipId, | |
| pub scroll_frame_id: ClipId, | |
| pub external_id: Option<ExternalScrollId>, | |
| pub image_mask: Option<ImageMask>, | |
| pub scroll_sensitivity: ScrollSensitivity, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct RectangleDisplayItem { | |
| pub color: ColorF, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct LineDisplayItem { | |
| pub orientation: LineOrientation, // toggles whether above values are interpreted as x/y values | |
| pub wavy_line_thickness: f32, | |
| pub color: ColorF, | |
| pub style: LineStyle, | |
| } | |
| #[repr(u8)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, Eq, Hash)] | |
| pub enum LineOrientation { | |
| Vertical, | |
| Horizontal, | |
| } | |
| #[repr(u8)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, Eq, Hash)] | |
| pub enum LineStyle { | |
| Solid, | |
| Dotted, | |
| Dashed, | |
| Wavy, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct TextDisplayItem { | |
| pub font_key: FontInstanceKey, | |
| pub color: ColorF, | |
| pub glyph_options: Option<GlyphOptions>, | |
| } // IMPLICIT: glyphs: Vec<GlyphInstance> | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct NormalBorder { | |
| pub left: BorderSide, | |
| pub right: BorderSide, | |
| pub top: BorderSide, | |
| pub bottom: BorderSide, | |
| pub radius: BorderRadius, | |
| /// Whether to apply anti-aliasing on the border corners. | |
| /// | |
| /// Note that for this to be `false` and work, this requires the borders to | |
| /// be solid, and no border-radius. | |
| pub do_aa: bool, | |
| } | |
| impl NormalBorder { | |
| fn can_disable_antialiasing(&self) -> bool { | |
| fn is_valid(style: BorderStyle) -> bool { | |
| style == BorderStyle::Solid || style == BorderStyle::None | |
| } | |
| self.radius.is_zero() && | |
| is_valid(self.top.style) && | |
| is_valid(self.left.style) && | |
| is_valid(self.bottom.style) && | |
| is_valid(self.right.style) | |
| } | |
| /// Normalizes a border so that we don't render disallowed stuff, like inset | |
| /// borders that are less than two pixels wide. | |
| #[inline] | |
| pub fn normalize(&mut self, widths: &LayoutSideOffsets) { | |
| debug_assert!( | |
| self.do_aa || self.can_disable_antialiasing(), | |
| "Unexpected disabled-antialiasing in a border, likely won't work or will be ignored" | |
| ); | |
| #[inline] | |
| fn renders_small_border_solid(style: BorderStyle) -> bool { | |
| match style { | |
| BorderStyle::Groove | | |
| BorderStyle::Ridge => true, | |
| _ => false, | |
| } | |
| } | |
| let normalize_side = |side: &mut BorderSide, width: f32| { | |
| if renders_small_border_solid(side.style) && width < 2. { | |
| side.style = BorderStyle::Solid; | |
| } | |
| }; | |
| normalize_side(&mut self.left, widths.left); | |
| normalize_side(&mut self.right, widths.right); | |
| normalize_side(&mut self.top, widths.top); | |
| normalize_side(&mut self.bottom, widths.bottom); | |
| } | |
| } | |
| #[repr(u32)] | |
| #[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize, Eq, Hash)] | |
| pub enum RepeatMode { | |
| Stretch, | |
| Repeat, | |
| Round, | |
| Space, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub enum NinePatchBorderSource { | |
| Image(ImageKey), | |
| Gradient(Gradient), | |
| RadialGradient(RadialGradient), | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct NinePatchBorder { | |
| /// Describes what to use as the 9-patch source image. If this is an image, | |
| /// it will be stretched to fill the size given by width x height. | |
| pub source: NinePatchBorderSource, | |
| /// The width of the 9-part image. | |
| pub width: i32, | |
| /// The height of the 9-part image. | |
| pub height: i32, | |
| /// Distances from each edge where the image should be sliced up. These | |
| /// values are in 9-part-image space (the same space as width and height), | |
| /// and the resulting image parts will be used to fill the corresponding | |
| /// parts of the border as given by the border widths. This can lead to | |
| /// stretching. | |
| /// Slices can be overlapping. In that case, the same pixels from the | |
| /// 9-part image will show up in multiple parts of the resulting border. | |
| pub slice: SideOffsets2D<i32>, | |
| /// Controls whether the center of the 9 patch image is rendered or | |
| /// ignored. The center is never rendered if the slices are overlapping. | |
| pub fill: bool, | |
| /// Determines what happens if the horizontal side parts of the 9-part | |
| /// image have a different size than the horizontal parts of the border. | |
| pub repeat_horizontal: RepeatMode, | |
| /// Determines what happens if the vertical side parts of the 9-part | |
| /// image have a different size than the vertical parts of the border. | |
| pub repeat_vertical: RepeatMode, | |
| /// The outset for the border. | |
| /// TODO(mrobinson): This should be removed and handled by the client. | |
| pub outset: SideOffsets2D<f32>, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub enum BorderDetails { | |
| Normal(NormalBorder), | |
| NinePatch(NinePatchBorder), | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct BorderDisplayItem { | |
| pub widths: LayoutSideOffsets, | |
| pub details: BorderDetails, | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub enum BorderRadiusKind { | |
| Uniform, | |
| NonUniform, | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct BorderRadius { | |
| pub top_left: LayoutSize, | |
| pub top_right: LayoutSize, | |
| pub bottom_left: LayoutSize, | |
| pub bottom_right: LayoutSize, | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct BorderSide { | |
| pub color: ColorF, | |
| pub style: BorderStyle, | |
| } | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize, Hash, Eq)] | |
| pub enum BorderStyle { | |
| None = 0, | |
| Solid = 1, | |
| Double = 2, | |
| Dotted = 3, | |
| Dashed = 4, | |
| Hidden = 5, | |
| Groove = 6, | |
| Ridge = 7, | |
| Inset = 8, | |
| Outset = 9, | |
| } | |
| impl BorderStyle { | |
| pub fn is_hidden(&self) -> bool { | |
| *self == BorderStyle::Hidden || *self == BorderStyle::None | |
| } | |
| } | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum BoxShadowClipMode { | |
| Outset = 0, | |
| Inset = 1, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct BoxShadowDisplayItem { | |
| pub box_bounds: LayoutRect, | |
| pub offset: LayoutVector2D, | |
| pub color: ColorF, | |
| pub blur_radius: f32, | |
| pub spread_radius: f32, | |
| pub border_radius: BorderRadius, | |
| pub clip_mode: BoxShadowClipMode, | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct Shadow { | |
| pub offset: LayoutVector2D, | |
| pub color: ColorF, | |
| pub blur_radius: f32, | |
| } | |
| #[repr(u8)] | |
| #[derive(Debug, Copy, Clone, Hash, Eq, PartialEq, Serialize, Deserialize, Ord, PartialOrd)] | |
| pub enum ExtendMode { | |
| Clamp, | |
| Repeat, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct Gradient { | |
| pub start_point: LayoutPoint, | |
| pub end_point: LayoutPoint, | |
| pub extend_mode: ExtendMode, | |
| } // IMPLICIT: stops: Vec<GradientStop> | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct GradientDisplayItem { | |
| pub gradient: Gradient, | |
| pub tile_size: LayoutSize, | |
| pub tile_spacing: LayoutSize, | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct GradientStop { | |
| pub offset: f32, | |
| pub color: ColorF, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct RadialGradient { | |
| pub center: LayoutPoint, | |
| pub radius: LayoutSize, | |
| pub start_offset: f32, | |
| pub end_offset: f32, | |
| pub extend_mode: ExtendMode, | |
| } // IMPLICIT stops: Vec<GradientStop> | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ClipChainItem { | |
| pub id: ClipChainId, | |
| pub parent: Option<ClipChainId>, | |
| } // IMPLICIT stops: Vec<ClipId> | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct RadialGradientDisplayItem { | |
| pub gradient: RadialGradient, | |
| pub tile_size: LayoutSize, | |
| pub tile_spacing: LayoutSize, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct PushReferenceFrameDisplayListItem { | |
| pub reference_frame: ReferenceFrame, | |
| } | |
| /// Provides a hint to WR that it should try to cache the items | |
| /// within a cache marker context in an off-screen surface. | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct CacheMarkerDisplayItem { | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ReferenceFrame { | |
| pub transform_style: TransformStyle, | |
| pub transform: Option<PropertyBinding<LayoutTransform>>, | |
| pub perspective: Option<LayoutTransform>, | |
| pub id: ClipId, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct PushStackingContextDisplayItem { | |
| pub stacking_context: StackingContext, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct StackingContext { | |
| pub transform_style: TransformStyle, | |
| pub mix_blend_mode: MixBlendMode, | |
| pub clip_node_id: Option<ClipId>, | |
| pub raster_space: RasterSpace, | |
| } // IMPLICIT: filters: Vec<FilterOp> | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum TransformStyle { | |
| Flat = 0, | |
| Preserve3D = 1, | |
| } | |
| /// Configure whether the contents of a stacking context | |
| /// should be rasterized in local space or screen space. | |
| /// Local space rasterized pictures are typically used | |
| /// when we want to cache the output, and performance is | |
| /// important. Note that this is a performance hint only, | |
| /// which WR may choose to ignore. | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| #[repr(u32)] | |
| pub enum RasterSpace { | |
| // Rasterize in local-space, applying supplied scale to primitives. | |
| // Best performance, but lower quality. | |
| Local(f32), | |
| // Rasterize the picture in screen-space, including rotation / skew etc in | |
| // the rasterized element. Best quality, but slower performance. Note that | |
| // any stacking context with a perspective transform will be rasterized | |
| // in local-space, even if this is set. | |
| Screen, | |
| } | |
| impl RasterSpace { | |
| pub fn local_scale(&self) -> Option<f32> { | |
| match *self { | |
| RasterSpace::Local(scale) => Some(scale), | |
| RasterSpace::Screen => None, | |
| } | |
| } | |
| } | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum MixBlendMode { | |
| Normal = 0, | |
| Multiply = 1, | |
| Screen = 2, | |
| Overlay = 3, | |
| Darken = 4, | |
| Lighten = 5, | |
| ColorDodge = 6, | |
| ColorBurn = 7, | |
| HardLight = 8, | |
| SoftLight = 9, | |
| Difference = 10, | |
| Exclusion = 11, | |
| Hue = 12, | |
| Saturation = 13, | |
| Color = 14, | |
| Luminosity = 15, | |
| } | |
| #[derive(Clone, Copy, Debug, PartialEq, Deserialize, Serialize)] | |
| pub enum FilterOp { | |
| /// Filter that does no transformation of the colors, needed for | |
| /// debug purposes only. | |
| Identity, | |
| Blur(f32), | |
| Brightness(f32), | |
| Contrast(f32), | |
| Grayscale(f32), | |
| HueRotate(f32), | |
| Invert(f32), | |
| Opacity(PropertyBinding<f32>, f32), | |
| Saturate(f32), | |
| Sepia(f32), | |
| DropShadow(LayoutVector2D, f32, ColorF), | |
| ColorMatrix([f32; 20]), | |
| SrgbToLinear, | |
| LinearToSrgb, | |
| } | |
| impl FilterOp { | |
| /// Ensure that the parameters for a filter operation | |
| /// are sensible. | |
| pub fn sanitize(self) -> FilterOp { | |
| match self { | |
| FilterOp::Blur(radius) => { | |
| let radius = radius.min(MAX_BLUR_RADIUS); | |
| FilterOp::Blur(radius) | |
| } | |
| FilterOp::DropShadow(offset, radius, color) => { | |
| let radius = radius.min(MAX_BLUR_RADIUS); | |
| FilterOp::DropShadow(offset, radius, color) | |
| } | |
| filter => filter, | |
| } | |
| } | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct IframeDisplayItem { | |
| pub clip_id: ClipId, | |
| pub pipeline_id: PipelineId, | |
| pub ignore_missing_pipeline: bool, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ImageDisplayItem { | |
| pub image_key: ImageKey, | |
| pub stretch_size: LayoutSize, | |
| pub tile_spacing: LayoutSize, | |
| pub image_rendering: ImageRendering, | |
| pub alpha_type: AlphaType, | |
| pub color: ColorF, | |
| } | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum ImageRendering { | |
| Auto = 0, | |
| CrispEdges = 1, | |
| Pixelated = 2, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum AlphaType { | |
| Alpha = 0, | |
| PremultipliedAlpha = 1, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct YuvImageDisplayItem { | |
| pub yuv_data: YuvData, | |
| pub color_depth: ColorDepth, | |
| pub color_space: YuvColorSpace, | |
| pub image_rendering: ImageRendering, | |
| } | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum YuvColorSpace { | |
| Rec601 = 0, | |
| Rec709 = 1, | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum YuvData { | |
| NV12(ImageKey, ImageKey), // (Y channel, CbCr interleaved channel) | |
| PlanarYCbCr(ImageKey, ImageKey, ImageKey), // (Y channel, Cb channel, Cr Channel) | |
| InterleavedYCbCr(ImageKey), // (YCbCr interleaved channel) | |
| } | |
| impl YuvData { | |
| pub fn get_format(&self) -> YuvFormat { | |
| match *self { | |
| YuvData::NV12(..) => YuvFormat::NV12, | |
| YuvData::PlanarYCbCr(..) => YuvFormat::PlanarYCbCr, | |
| YuvData::InterleavedYCbCr(..) => YuvFormat::InterleavedYCbCr, | |
| } | |
| } | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum YuvFormat { | |
| NV12 = 0, | |
| PlanarYCbCr = 1, | |
| InterleavedYCbCr = 2, | |
| } | |
| impl YuvFormat { | |
| pub fn get_plane_num(&self) -> usize { | |
| match *self { | |
| YuvFormat::NV12 => 2, | |
| YuvFormat::PlanarYCbCr => 3, | |
| YuvFormat::InterleavedYCbCr => 1, | |
| } | |
| } | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ImageMask { | |
| pub image: ImageKey, | |
| pub rect: LayoutRect, | |
| pub repeat: bool, | |
| } | |
| impl ImageMask { | |
| /// Get a local clipping rect contributed by this mask. | |
| pub fn get_local_clip_rect(&self) -> Option<LayoutRect> { | |
| if self.repeat { | |
| None | |
| } else { | |
| Some(self.rect) | |
| } | |
| } | |
| } | |
| #[repr(C)] | |
| #[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize, Eq, Hash)] | |
| pub enum ClipMode { | |
| Clip, // Pixels inside the region are visible. | |
| ClipOut, // Pixels outside the region are visible. | |
| } | |
| impl Not for ClipMode { | |
| type Output = ClipMode; | |
| fn not(self) -> ClipMode { | |
| match self { | |
| ClipMode::Clip => ClipMode::ClipOut, | |
| ClipMode::ClipOut => ClipMode::Clip, | |
| } | |
| } | |
| } | |
| #[repr(C)] | |
| #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] | |
| pub struct ComplexClipRegion { | |
| /// The boundaries of the rectangle. | |
| pub rect: LayoutRect, | |
| /// Border radii of this rectangle. | |
| pub radii: BorderRadius, | |
| /// Whether we are clipping inside or outside | |
| /// the region. | |
| pub mode: ClipMode, | |
| } | |
| impl BorderRadius { | |
| pub fn zero() -> BorderRadius { | |
| BorderRadius { | |
| top_left: LayoutSize::new(0.0, 0.0), | |
| top_right: LayoutSize::new(0.0, 0.0), | |
| bottom_left: LayoutSize::new(0.0, 0.0), | |
| bottom_right: LayoutSize::new(0.0, 0.0), | |
| } | |
| } | |
| pub fn uniform(radius: f32) -> BorderRadius { | |
| BorderRadius { | |
| top_left: LayoutSize::new(radius, radius), | |
| top_right: LayoutSize::new(radius, radius), | |
| bottom_left: LayoutSize::new(radius, radius), | |
| bottom_right: LayoutSize::new(radius, radius), | |
| } | |
| } | |
| pub fn uniform_size(radius: LayoutSize) -> BorderRadius { | |
| BorderRadius { | |
| top_left: radius, | |
| top_right: radius, | |
| bottom_left: radius, | |
| bottom_right: radius, | |
| } | |
| } | |
| pub fn is_uniform(&self) -> Option<f32> { | |
| match self.is_uniform_size() { | |
| Some(radius) if radius.width == radius.height => Some(radius.width), | |
| _ => None, | |
| } | |
| } | |
| pub fn is_uniform_size(&self) -> Option<LayoutSize> { | |
| let uniform_radius = self.top_left; | |
| if self.top_right == uniform_radius && self.bottom_left == uniform_radius && | |
| self.bottom_right == uniform_radius | |
| { | |
| Some(uniform_radius) | |
| } else { | |
| None | |
| } | |
| } | |
| pub fn is_zero(&self) -> bool { | |
| if let Some(radius) = self.is_uniform() { | |
| radius == 0.0 | |
| } else { | |
| false | |
| } | |
| } | |
| } | |
| impl ComplexClipRegion { | |
| /// Create a new complex clip region. | |
| pub fn new( | |
| rect: LayoutRect, | |
| radii: BorderRadius, | |
| mode: ClipMode, | |
| ) -> Self { | |
| ComplexClipRegion { rect, radii, mode } | |
| } | |
| } | |
| impl ComplexClipRegion { | |
| /// Get a local clipping rect contributed by this clip region. | |
| pub fn get_local_clip_rect(&self) -> Option<LayoutRect> { | |
| match self.mode { | |
| ClipMode::Clip => { | |
| Some(self.rect) | |
| } | |
| ClipMode::ClipOut => { | |
| None | |
| } | |
| } | |
| } | |
| } | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub struct ClipChainId(pub u64, pub PipelineId); | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub enum ClipId { | |
| Spatial(usize, PipelineId), | |
| Clip(usize, PipelineId), | |
| ClipChain(ClipChainId), | |
| } | |
| const ROOT_REFERENCE_FRAME_CLIP_ID: usize = 0; | |
| const ROOT_SCROLL_NODE_CLIP_ID: usize = 1; | |
| impl ClipId { | |
| pub fn root_scroll_node(pipeline_id: PipelineId) -> ClipId { | |
| ClipId::Spatial(ROOT_SCROLL_NODE_CLIP_ID, pipeline_id) | |
| } | |
| pub fn root_reference_frame(pipeline_id: PipelineId) -> ClipId { | |
| ClipId::Spatial(ROOT_REFERENCE_FRAME_CLIP_ID, pipeline_id) | |
| } | |
| pub fn pipeline_id(&self) -> PipelineId { | |
| match *self { | |
| ClipId::Spatial(_, pipeline_id) | | |
| ClipId::Clip(_, pipeline_id) | | |
| ClipId::ClipChain(ClipChainId(_, pipeline_id)) => pipeline_id, | |
| } | |
| } | |
| pub fn is_root_scroll_node(&self) -> bool { | |
| match *self { | |
| ClipId::Spatial(ROOT_SCROLL_NODE_CLIP_ID, _) => true, | |
| _ => false, | |
| } | |
| } | |
| pub fn is_root_reference_frame(&self) -> bool { | |
| match *self { | |
| ClipId::Spatial(ROOT_REFERENCE_FRAME_CLIP_ID, _) => true, | |
| _ => false, | |
| } | |
| } | |
| } | |
| /// An external identifier that uniquely identifies a scroll frame independent of its ClipId, which | |
| /// may change from frame to frame. This should be unique within a pipeline. WebRender makes no | |
| /// attempt to ensure uniqueness. The zero value is reserved for use by the root scroll node of | |
| /// every pipeline, which always has an external id. | |
| /// | |
| /// When setting display lists with the `preserve_frame_state` this id is used to preserve scroll | |
| /// offsets between different sets of ClipScrollNodes which are ScrollFrames. | |
| #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] | |
| pub struct ExternalScrollId(pub u64, pub PipelineId); | |
| impl ExternalScrollId { | |
| pub fn pipeline_id(&self) -> PipelineId { | |
| self.1 | |
| } | |
| pub fn is_root(&self) -> bool { | |
| self.0 == 0 | |
| } | |
| } |