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@kvark @sotaroikeda @glennw @nical
Some HW decoders use NV12 format at windows platform. We need another shader to support the y and uv semi-planar format.
The text was updated successfully, but these errors were encountered:
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@kvark @sotaroikeda @glennw @nical
Some HW decoders use NV12 format at windows platform. We need another shader to support the y and uv semi-planar format.
The text was updated successfully, but these errors were encountered: