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Sign upShader compilation failure in windows/ANGLE #1190
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I did a gecko try push on windows with webrender enabled, and in the log I saw a bunch of warnings and an error from the shader compilation. This appears to have caused a startup failure and triggered crashes in the test runs. Here's the error output:
I don't remember seeing this error when I last tried this a few weeks ago, and considering the mention of vBorderRect, I'm assuming this regressed with #1087.