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Sign upmoires runs very slow #193
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I think the moire demo relies on some fixes to the tesselator code landing (which pcwalton has locally). Without this fix the moire demo suffers from a huge amount of needless overdraw. Is that right @pcwalton ? |
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I observed this too -- disabling WebRender causes the moire demo to run much more smoothly on a 2011 era Macbook (HD graphics 3000). |
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I checked with @pcwalton and this is due to the tesselator being disabled on master at the moment due to a bug - he is working on a fix for this which we should be able to merge soon :) |
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really amazing demo! I tried cloning servo and compiling it myself, but I'm pretty consistently getting 5 fps on the moire demo (on a pretty recent macbook pro).
./mach build --releasetarget/release/servo -Z wr-stats -w --resolution=1024x768 --pref dom.mozbrowser.enabled ../webrender-demos/moire.htm(I copied it straight from the demo stream)this is what I'm seeing: (note the 4 fps)

Interestingly, this seems to be limited to moires. Both spheres and transparent_rects run at ~60fps.
Any thoughts?