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Limit the number of used vertex attributes to 16 #2794

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kvark opened this issue May 31, 2018 · 1 comment
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Limit the number of used vertex attributes to 16 #2794

kvark opened this issue May 31, 2018 · 1 comment
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@kvark kvark commented May 31, 2018

Some platforms (e.g. Vulkan on Intel) have a limit of 16 vertex attributes that we have to respect. Currently, cs_border_segment shader uses 17 attributes. We need to either combine some of them into fewer ones, or avoid including some of the unused ones, plus put up an assertion to not exceed the limit again. Also see szeged#180

@kvark kvark added the type: bug label May 31, 2018
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@kvark kvark commented Jun 1, 2018

Apparently, we are doing good here. It was a problem with Szeged fork.

@kvark kvark closed this Jun 1, 2018
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