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Auto reload shaders while WR is running if they are saved. #142

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merged 1 commit into from Jan 19, 2016
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glennw commented Jan 19, 2016

This makes prototyping / iteration a lot faster when working on shader changes that don't require a recompile.

This makes prototyping / iteration a lot faster when working on shader changes that don't require a recompile.
glennw added a commit that referenced this pull request Jan 19, 2016
Auto reload shaders while WR is running if they are saved.
@glennw glennw merged commit b9e894d into master Jan 19, 2016
@glennw glennw deleted the auto-reload branch Feb 23, 2016
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