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Process clip-in rectangles in the vertex shader, not in the fragment shader. #148

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merged 1 commit into from Jan 21, 2016

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pcwalton commented Jan 21, 2016

60% improvement in GPU time on Wikipedia.

shader.

60% improvement in GPU time on Wikipedia.
glennw added a commit that referenced this pull request Jan 21, 2016
Process clip-in rectangles in the vertex shader, not in the fragment shader.
@glennw glennw merged commit 1fe5dc1 into servo:master Jan 21, 2016
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