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Sign upDo perspective division in hardware #2939
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It seems like there is a lot of orange on try, is that expected? (I haven't looked at the patch in detail yet) |
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@gw3583 it looks like some snapping logic is still not correct, which I'm going to fix. Otherwise, reftest failures are expected within a reasonable threshold, given that the shader transform logic is now different. |
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Snapping is fixed now. Launched a new try push in https://treeherder.mozilla.org/#/jobs?repo=try&revision=63fdc4c26c5eb7674d32aaf5649ff23215bde56e |
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@gw3583 reftests show a few intermittents but nothing wrong, as far as I can see. This should be ready to land. |
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@bors-servo r+ |
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Do perspective division in hardware Fixes #2932 TODO: - [x] update reftests - commits/ccb1650afeceba1091df42f87c15babd48fb9158 - [x] run gecko try push - https://treeherder.mozilla.org/#/jobs?repo=try&revision=7c537505d671aa629232b5563d21d0c1b01ab2a6 <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/webrender/2939) <!-- Reviewable:end -->
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Perspective interpolation fix for brush_blend Fixes https://bugzilla.mozilla.org/show_bug.cgi?id=1486113 This is a follow-up to #2939 <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/webrender/2991) <!-- Reviewable:end -->
kvark commentedJul 30, 2018
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edited
Fixes #2932
TODO:
This change is