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Truncate glyph positions to whole device pixels #294

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@@ -436,8 +436,8 @@ impl<'a> BatchBuilder<'a> {
glyph_key.index = glyph.index;
let image_info = resource_cache.get_glyph(&glyph_key, frame_id);
if let Some(image_info) = image_info {
let x = glyph.x + image_info.user_data.x0 as f32 / device_pixel_ratio - blur_offset;
let y = glyph.y - image_info.user_data.y0 as f32 / device_pixel_ratio - blur_offset;
let x = glyph.x.floor() + image_info.user_data.x0 as f32 / device_pixel_ratio - blur_offset;
let y = glyph.y.floor() - image_info.user_data.y0 as f32 / device_pixel_ratio - blur_offset;

let width = image_info.requested_rect.size.width as f32 / device_pixel_ratio;
let height = image_info.requested_rect.size.height as f32 / device_pixel_ratio;
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