• Force all calls to project_rect to include a bounding rect.

    This greatly improves the accuracy of the clipper code when
    required to calculate the world rect for a primitive that
    crosses the near plane.
    
    This patch by itself doesn't fix anything specific, but when
    combined with the fixes that are in progress in the
    plane-split crate, it will allow correct world rect calculations
    for primitives that cross the near plane in various edge cases.
    gw3583 committed Aug 31, 2018