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Rewrite the blur shader to remove the variable-length loop and to use the texture filtering hardware more effectively. #3028

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Add a new benchmark, `large-blur-image`.

This benchmark tests the performance of large blur radii combined with large
images.
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pcwalton committed Sep 6, 2018
commit b9ae5a353323f9c82128f6b3ac3e81a950c3db9d
Binary file not shown.
@@ -0,0 +1,10 @@
---
root:
items:
- type: stacking-context
bounds: [16, 16, 800, 800]
filters: blur(100)
items:
- image: "firefox-logo-large.png"
bounds: 0 0 1600 1600

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