• Rename device::FrameId to device::GpuFrameId.

    This type identified frames as sequenced by the device layer, whereas
    render_backend::FrameId identifies frames as sequenced by the render
    backend. I'm not sure whether there are known cases where these will
    diverge, but it seems plausible that they might, and so we should more
    clearly distinguish the types.
    
    Differential Revision: https://phabricator.services.mozilla.com/D10674
    bholley committed Nov 5, 2018