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Reduce shared texture cache to 32 layers. #3285

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Reduce shared texture cache to 32 layers.

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bholley committed Nov 8, 2018
commit 4e38e3f0a88daaaaa7cd61475a9586f50f8b538b
@@ -223,7 +223,7 @@ impl SharedTextures {
array_rgba8_linear: TextureArray::new(
ImageFormat::BGRA8,
TextureFilter::Linear,
16 * 4,
32, /* More than 32 layers breaks on mac intel drivers for some reason */
),
// Used for image-rendering: crisp. This is mostly favicons, which
// are small. Some other images use it too, but those tend to be
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