• Bug 1616901 - Cap the maximum texture array layer count to 32 on all …

    …platforms. r=gw
    
    It was previously set on mac only due to driver mischiefs, however the cost of growing texture arrays becomes high with large layer counts, which capping the layer count to 32 everywhere helps mitigate at the expense of batch breaks.
    
    Depends on D67368
    
    Differential Revision: https://phabricator.services.mozilla.com/D67369
    
    [ghsync] From https://hg.mozilla.org/mozilla-central/rev/8f4b47079a44eeea87caa560b3b072148551aa3c
    nical authored and moz-gfx committed Mar 19, 2020