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Introduce a glyph cache thread. #565

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merged 1 commit into from Nov 28, 2016
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@@ -25,8 +25,8 @@ lazy_static = "0.2"
log = "0.3"
num-traits = "0.1.32"
offscreen_gl_context = {version = "0.5", features = ["serde_serialization", "osmesa"]}
rayon = "0.5"
time = "0.1"
threadpool = "1.3.2"
webrender_traits = {path = "../webrender_traits", default-features = false}
bitflags = "0.7"

@@ -169,7 +169,7 @@ pub const ANGLE_FLOAT_TO_FIXED: f32 = 65535.0;
pub const ORTHO_NEAR_PLANE: f32 = -1000000.0;
pub const ORTHO_FAR_PLANE: f32 = 1000000.0;


#[derive(Clone)]
pub enum FontTemplate {
Raw(Arc<Vec<u8>>),
Native(NativeFontHandle),
@@ -122,7 +122,7 @@ extern crate time;
extern crate webrender_traits;
extern crate offscreen_gl_context;
extern crate byteorder;
extern crate rayon;
extern crate threadpool;

pub use renderer::{ExternalImage, ExternalImageSource, ExternalImageHandler};
pub use renderer::{Renderer, RendererOptions};
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