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Make sure to call write_clip from vertex shader (ps_yuv_image.vs.glsl) #598

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merged 1 commit into from Nov 27, 2016

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@jaredpetker
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jaredpetker commented Nov 26, 2016

Fix to Issue #594 where
write_clip was not being called for a future call to do_clip, causing an
error with certain clipping attributes not having been written for the
fragment shader to use.


This change is Reviewable

Fix to [Issue #594](#594) where
write_clip was not being called for a future call to do_clip, causing an
error with certain clipping attributes not having been written for the
fragment shader to use.
@kvark
kvark approved these changes Nov 26, 2016
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kvark left a comment

Thanks for the investigation and the fix!

@glennw
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glennw commented Nov 27, 2016

@bors-servo
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bors-servo commented Nov 27, 2016

📌 Commit 235510f has been approved by glennw

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bors-servo commented Nov 27, 2016

Testing commit 235510f with merge 90ca811...

bors-servo added a commit that referenced this pull request Nov 27, 2016
Make sure to call write_clip from vertex shader (ps_yuv_image.vs.glsl)

Fix to [Issue #594](#594) where
write_clip was not being called for a future call to do_clip, causing an
error with certain clipping attributes not having been written for the
fragment shader to use.

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/webrender/598)
<!-- Reviewable:end -->
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bors-servo commented Nov 27, 2016

☀️ Test successful - status-travis

@bors-servo bors-servo merged commit 235510f into servo:master Nov 27, 2016
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