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Optimize large tiled backgrounds by prerendering a few repeats into the texture cache. #68

Merged
merged 1 commit into from Oct 30, 2015

Commits on Oct 30, 2015

  1. Optimize large tiled backgrounds by prerendering a few repeats into the

    texture cache.
    
    Timings:
    
    * Page with nothing but a 1x1 tiled background -- 100. ms -> 0.423 ms
      (236x improvement)
    
    * https://miiverse.nintendo.net/guide/ -- 3.11 ms -> 2.12 ms (47%
      improvement)
    
    * http://en.wikipedia.org/wiki/Servomechanism -- 0.951 ms -> 0.842 ms
      (13% improvement)
    pcwalton committed Oct 30, 2015
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