• Unify clip rects and clip regions into a single "combined clip region"

    structure, and clip inset box shadows to rounded rectangle corners.
    
    This necessitated changing box shadows to RGBA, because we can't use two
    mask textures. An alternate solution for the future would be have a
    "mask combiner" path that can combine two masks as a raster op, but this
    is more complex.
    pcwalton committed Nov 7, 2015