• Fix alpha blending for `opacity`.

    Alpha from a render target was not being correctly transferred to the
    destination. To do this properly it seems that we need
    `glBlendFuncSeparate`.
    
    Additionally, this commit prepares for composite batching by eliminating
    `f32` values from `LowLevelFilterOp` so as to ensure hashability.
    pcwalton committed Nov 20, 2015