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Don't use a uniform to store the texture size in the filter shader. #88

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merged 1 commit into from Nov 20, 2015

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pcwalton commented Nov 20, 2015

It's incompatible with composite batching.

glennw added a commit that referenced this pull request Nov 20, 2015
Don't use a uniform to store the texture size in the filter shader.
@glennw glennw merged commit be9564d into servo:master Nov 20, 2015
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