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Clip colors, and introduce a fast path for axis-aligned linear gradients. #93

Merged
merged 3 commits into from Nov 23, 2015

Commits on Nov 23, 2015

  1. Consolidate `BlurDirection` and `BorderEdgeDirection` into a single

    enum, `AxisDirection`.
    pcwalton committed Nov 23, 2015
  2. Clip colors as well as texture uv coordinates.

    This makes the clipper generic over the concept of "varyings" a la GLSL.
    pcwalton committed Nov 23, 2015
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