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Sign upAdd hands to API #162
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Add hands to API #162
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r? @asajeffrey |
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@bors-servo r+ |
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bors-servo
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Apr 23, 2020
Add hands to API This doesn't actually add support in openxr, just getting the API out early for review.
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(this will cause a very minor breaking change in servo, the |
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@bors-servo r- |
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just realized that signaling support needs to be a tad different |
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r? @asajeffrey I added support for it to signal which joints are supported |
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@bors-servo r=asajeffrey |
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bors-servo
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Apr 27, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 27, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 28, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 28, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 28, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 28, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
bors-servo
added a commit
to servo/servo
that referenced
this pull request
Apr 28, 2020
Add experimental hand tracking support Depends on servo/webxr#162 Adds support for [the experimental hand tracking API](https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md) (with some tweaks made that I intend to upstream). This needs servo/webxr#163 to actually run on any backend, however that depends on some openxrs changes. If folks want to try this out, patch in servo/webxr#163 and run https://manishearth.net/sand/three.js/examples/webxr_vr_paint.html . You also need to toggle the `dom.webxr.hand` pref. <!-- Please describe your changes on the following line: --> --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [x] These changes do not require tests because this is an experimental API <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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Manishearth commentedApr 23, 2020
This doesn't actually add support in openxr, just getting the API out early for review.