Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add support for depth/stencil to openxr #185

Merged
merged 1 commit into from
Jul 17, 2020

Conversation

asajeffrey
Copy link
Member

Adds a depth/stencil texture for the openxr back end. This generates one texture rather than a swap chain, and doesn't submit the texture to the openxr compositor.

@asajeffrey
Copy link
Member Author

@bors-servo r=Manishearth

@bors-servo
Copy link
Contributor

📌 Commit f0457e7 has been approved by Manishearth

@bors-servo
Copy link
Contributor

⌛ Testing commit f0457e7 with merge 53c07f7...

@bors-servo
Copy link
Contributor

☀️ Test successful - checks-travis
Approved by: Manishearth
Pushing 53c07f7 to master...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants