Direct3D 11 Demo
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AssetConverter
Tree Dance
LICENSE
README.md

README.md

Tree-Dance

Direct3D 11 Demo

YouTube

This was a project I created as a Freshman in order to learn about realtime 3D rendering and the Direct3D API.

Features

  • Deferred shading from a G-buffer using DirectCompute
  • Physically based rendering, using Cook-Torrance specular
  • Skeletal animation
  • Hardware instancing (including animations)
  • Tesselation
  • Custom data formats and importer (see AssetConverter)