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Commits on Feb 18, 2015
  1. Events, models, sigh

    committed
Commits on Oct 6, 2014
Commits on Sep 13, 2014
  1. Temp test file

    committed
Commits on Aug 31, 2014
  1. Working on ListViews

    committed
Commits on Aug 29, 2014
Commits on Aug 28, 2014
  1. Quieter logging

    committed
Commits on Aug 27, 2014
  1. Re-enable all the test specs

    committed
Commits on Jul 15, 2014
Commits on Jul 13, 2014
  1. WIP reworking event mechanism and observable Models

    Sam Foster committed
Commits on Aug 8, 2013
Commits on Jul 17, 2013
  1. Add fallback claws and fist weapons, and tag each weapon item resourc…

    Sam Foster committed
    …e as a type=weapon. Call equipWeapon from the Actor constructor to ensure we have valid currentWeapon
Commits on Jul 12, 2013
  1. Remove the auto-battle thing for now

    Sam Foster committed
  2. Starting to migrate back into game.html. Template usage testing in pa…

    Sam Foster committed
    …nels.html
  3. Summary template is a media-block basically, with: icon, name, type, …

    Sam Foster committed
    …description. Its used (duplicated mostly) in the actor-inspector template
  4. Re-org some css, putting content stuff in core.css, layout in layout.…

    Sam Foster committed
    …css and leaving main.css for the game/page instance. WIP
  5. Comment some

    Sam Foster committed
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