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Fix udp relay #2387

merged 1 commit into from Jun 13, 2019


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commented Jun 6, 2019

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Each udp packet sent to UDPHandler fires a new Receive loop, which is not expected. There should only be one Receive loop in one UDPHandler.

For me, this fixes connection constantly lost when playing League of Legends.

@celeron533 celeron533 added the bug label Jun 8, 2019
@celeron533 celeron533 merged commit 1b06bab into shadowsocks:master Jun 13, 2019
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