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FMask
Build and Release
#15016:
Pull request
#4821
synchronize by
DanielSvoboda
12m 45s
DanielSvoboda:fmask
DanielSvoboda:fmask
12m 45s
View #4821
View workflow file
FMask
Build and Release
#15015:
Pull request
#4821
opened by
DanielSvoboda
14m 33s
DanielSvoboda:fmask
DanielSvoboda:fmask
14m 33s
View #4821
View workflow file
shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15014:
Pull request
#4782
synchronize by
LNDF
14m 55s
LNDF:buffer-flattening
LNDF:buffer-flattening
14m 55s
View #4782
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15013:
Pull request
#4782
synchronize by
LNDF
41m 48s
LNDF:buffer-flattening
LNDF:buffer-flattening
41m 48s
View #4782
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15012:
Pull request
#4782
synchronize by
LNDF
37m 7s
LNDF:buffer-flattening
LNDF:buffer-flattening
37m 7s
View #4782
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Big Picture: zar support (#4815)
Build and Release
#15011:
Commit
c5ae3c6
pushed by
georgemoralis
41m 32s
main
main
41m 32s
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video_core: Validate texture subresource containment
Build and Release
#15010:
Pull request
#4818
synchronize by
jute-ado
37m 49s
jute-ado:fix/texture-subresource-containment
jute-ado:fix/texture-subresource-containment
37m 49s
View #4818
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video_core: Validate texture subresource containment
Build and Release
#15009:
Pull request
#4818
synchronize by
jute-ado
Action required
jute-ado:fix/texture-subresource-containment
jute-ado:fix/texture-subresource-containment
Action required
View #4818
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video_core: Validate texture subresource containment
Build and Release
#15008:
Pull request
#4818
opened by
jute-ado
Action required
jute-ado:fix/texture-subresource-containment
jute-ado:fix/texture-subresource-containment
Action required
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15007:
Pull request
#4782
synchronize by
LNDF
37m 52s
LNDF:buffer-flattening
LNDF:buffer-flattening
37m 52s
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shader_recompiler: Lower user clip planes to clip distances (#4799)
Build and Release
#15006:
Commit
891612c
pushed by
georgemoralis
41m 3s
main
main
41m 3s
View workflow file
shader_recompiler: Lower user clip planes to clip distances
Build and Release
#15005:
Pull request
#4799
synchronize by
junminlee2004
33m 24s
junminlee2004:user-clip-plane-lowering
junminlee2004:user-clip-plane-lowering
33m 24s
View #4799
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Big Picture: zar support
Build and Release
#15004:
Pull request
#4815
opened by
rainmakerv3
41m 14s
rainmakerv3:zar-bp
rainmakerv3:zar-bp
41m 14s
View #4815
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V_CMP_U64 semantics
Build and Release
#15003:
Pull request
#4561
synchronize by
w1naenator
15m 25s
w1naenator:knack2-menu-fixes
w1naenator:knack2-menu-fixes
15m 25s
View #4561
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sceNpTus support (initial)
Build and Release
#15002:
Pull request
#4810
synchronize by
georgemoralis
28m 15s
georgemoralis:tusNP
georgemoralis:tusNP
28m 15s
View #4810
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15001:
Pull request
#4782
synchronize by
LNDF
13m 44s
LNDF:buffer-flattening
LNDF:buffer-flattening
13m 44s
View #4782
View workflow file
shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#15000:
Pull request
#4782
synchronize by
LNDF
11m 15s
LNDF:buffer-flattening
LNDF:buffer-flattening
11m 15s
View #4782
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shader_recompiler: Lower user clip planes to clip distances
Build and Release
#14999:
Pull request
#4799
synchronize by
junminlee2004
19m 37s
junminlee2004:user-clip-plane-lowering
junminlee2004:user-clip-plane-lowering
19m 37s
View #4799
View workflow file
sdl_window: Skip camera initialization on macOS (#4812)
Build and Release
#14998:
Commit
e080fdb
pushed by
georgemoralis
21m 7s
main
main
21m 7s
View workflow file
V_CMP_U64 semantics
Build and Release
#14997:
Pull request
#4561
synchronize by
w1naenator
15m 45s
w1naenator:knack2-menu-fixes
w1naenator:knack2-menu-fixes
15m 45s
View #4561
View workflow file
big_picture: Allow launching game in same process for testing (#4813)
Build and Release
#14996:
Commit
4c3d578
pushed by
squidbus
7m 0s
main
main
7m 0s
View workflow file
big_picture: Allow launching game in same process for testing
Build and Release
#14995:
Pull request
#4813
opened by
squidbus
22m 12s
squidbus:same-process
squidbus:same-process
22m 12s
View #4813
View workflow file
sdl_window: Skip camera initialization on macOS
Build and Release
#14994:
Pull request
#4812
opened by
squidbus
18m 59s
squidbus:macos-no-cam
squidbus:macos-no-cam
18m 59s
View #4812
View workflow file
shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#14993:
Pull request
#4782
synchronize by
LNDF
1h 8m 27s
LNDF:buffer-flattening
LNDF:buffer-flattening
1h 8m 27s
View #4782
View workflow file
shader_recompiler: split resource tracking and flatten load from buffer for sharp source
Build and Release
#14992:
Pull request
#4782
synchronize by
LNDF
40m 59s
LNDF:buffer-flattening
LNDF:buffer-flattening
40m 59s
View #4782
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