A Star Pathfinder, 3 axis, multithreaded for Unity
Switch branches/tags
Nothing to show
Clone or download
Latest commit e8a84d0 Apr 23, 2016
Failed to load latest commit information.
Assets Update GridBase.cs Apr 23, 2016
ProjectSettings Added files via upload Apr 23, 2016
obj/Debug Added files via upload Apr 23, 2016
LICENSE Initial commit Apr 23, 2016
README.md Update README.md Apr 23, 2016


A Star Pathfinding for Unity

This is an A* Pathfinder for Unity. It inlcudes 3 axis pathfinding and multi-threading.

Code has comments but if you need more context, take a look at this two videos


  • Drop the components Gridbase and PathfindMaster on a gameObject in your scene.
  • Call the PathfinderMaster.RequestPathFind(startingNode, targetNode, callback).
  • For callback, use a function that takes a list of Nodes
  • The returned list is your path

For more uses of this A* project you can follow me at